Tuesday, January 28, 2014

Here are some games that I made
Mission Ziggurat
July 2014- ???
In development

Xmas Pinch
Dec 2014
A time-space Xmas puzzle platformer.
C# and Unity (Custom 2D Framework).
Made in 72 hours for Ludum Dare 31 (Jam).


Fittstrectch
Sep 2014
A 2D Platformer using Kinect
C# and Unity (Custom 2D Framework).

Made in 40 hours for Jogos Ativos 
Received the 2nd Place from the jury.

Our Worlds
Ago 2014
A 2D Platformer with Puzzle Elements
C# and Unity (Custom 2D Framework).
Made in 72 hours for Ludum Dare 30 (Jam)
Highlights received: 1 2 3 4


Necronomicon
April 2014
A 2D Topdown, Zelda-like.
Team: Me(programming) Fernando Perazzoli (Art),
Fernando Moura (Art, GD), Adalberto Junior (music).
Made under the Lowcade label.
C# and Unity (Custom 2D Framework).
Made in 72 hours for Ludum Dare 29 (Jam)

Houston We will Have a Problem
March2014
2D endless runner type game
C# and Unity - For Android Devices

My True Self
January 2014
A 2D Platfomer with a wall draw mechanic.
C# and Unity (Custom 2D Framework).
Made in 48 hours for Global Game Jam 2014

Road Zombies
December 2013
A 2D racing and shooting game.
C# and Unity (Custom 2D Framework).
Made in 48 hours for GameJolt's New Year Jam2014

N . D
December 2013
A 2D platformer with a grapling hook and random generated levels.
C# and Unity (Custom 2D Framework).
Made in 48 hours for Ludum Dare 28

The First Odyssey
August 2013
A 2D platformer with arrows!!
C# and Unity (Custom 2D Framework).
Made in 48 hours for Ludum Dare 27
Gestor Aprendiz
August 2013
A small business simulator.
C# and Unity
Team: me, Ilson Buss, Keli Cruz, Mariana Lech
Made for I Concurso de Jogos do Sebrae - 2013

Perfect Mov. - Ressurection
March 2013
A 2D platformer
Actionscript (FlashPunk)
Made in 14 hours for GGJCWB Play Party 2013

Last Beat
January 2013
A 3D platformer.
C# and Unity
Made in 48 hours for Global Game Jam 2013

June
January 2013
A top-down dungeon crawler(?)
Actionscript 3 (FlashPunk)
Made in 48 hours for Global Game Jam 2013

Astofo
January 2013
An endless runner. (Made some of the coding and art)
C# and Unity
Made in 48 hours for Global Game Jam 2013

Transfiguration: The Last Operation
December 2012
A top-down shooter.
Actionscript 3 (FlashPunk)
Made in 48 hours for Hack-a-Jam 2012

Star's Requiem
August 2012
A platform and shm'up
Actionscript 3 (FlashPunk)
Made in 48 hours for Ludum Dare 24

Little Sky
April 2012
A platform game.
C# and Unity
Made in 48 hours for Ludum Dare 23

Cel Azul: Eternamente
January 2012
A first person platfform game.
Unityscript and Unity.
Made in 48 hours for Global Game Jam 2012

2D Physics Engine
September 2010
A 2D physics engine.
C++ and DirectX9.

New Life Engine 2
June 2009
A simple game engine.
C++ and DirectX9.

Dango Game
August 2008
A platform game.
Actionscript 3 (Flex).

New Life Engine
July 2008
A simple game engine.
C# and XNA.

LampMan
May 2008
A platform game in very early development.
C# and XNA.

PaCM4N
September 2004
A pacman style game.
C++, Win32 and OpenGL.

PraçaRPG
October 2003
An attempt to create a rpg game.
C and Win32.



Other

A JS MIDI Plugin for Reaper.