Mission Ziggurat
July 2014- ???
In development
Made in 72 hours for Ludum Dare 31 (Jam).
In development
Xmas Pinch
Dec 2014
A time-space Xmas puzzle platformer.
C# and Unity (Custom 2D Framework).
C# and Unity (Custom 2D Framework).
Fittstrectch
Sep 2014
A 2D Platformer using Kinect
C# and Unity (Custom 2D Framework).
C# and Unity (Custom 2D Framework).
Made in 40 hours for Jogos Ativos
Received the 2nd Place from the jury.
Our Worlds
Ago 2014
A 2D Platformer with Puzzle Elements
C# and Unity (Custom 2D Framework).
C# and Unity (Custom 2D Framework).
Necronomicon
April 2014
A 2D Topdown, Zelda-like.
Team: Me(programming) Fernando Perazzoli (Art),
Fernando Moura (Art, GD), Adalberto Junior (music).
Made under the Lowcade label.
Team: Me(programming) Fernando Perazzoli (Art),
Fernando Moura (Art, GD), Adalberto Junior (music).
Made under the Lowcade label.
C# and Unity (Custom 2D Framework).
Made in 72 hours for Ludum Dare 29 (Jam)
Made in 72 hours for Ludum Dare 29 (Jam)
Houston We will Have a Problem
March2014
2D endless runner type game
C# and Unity - For Android Devices
C# and Unity - For Android Devices
My True Self
January 2014
A 2D Platfomer with a wall draw mechanic.
C# and Unity (Custom 2D Framework).
Made in 48 hours for Global Game Jam 2014
Made in 48 hours for Global Game Jam 2014
Road Zombies
December 2013
A 2D racing and shooting game.
C# and Unity (Custom 2D Framework).
Made in 48 hours for GameJolt's New Year Jam2014
Made in 48 hours for GameJolt's New Year Jam2014
N . D
December 2013
A 2D platformer with a grapling hook and random generated levels.
C# and Unity (Custom 2D Framework).
Made in 48 hours for Ludum Dare 28
Made in 48 hours for Ludum Dare 28
The First Odyssey
August 2013
A 2D platformer with arrows!!
C# and Unity (Custom 2D Framework).
Made in 48 hours for Ludum Dare 27
Made in 48 hours for Ludum Dare 27
Gestor Aprendiz
August 2013
A small business simulator.
C# and Unity
Team: me, Ilson Buss, Keli Cruz, Mariana Lech
Made for I Concurso de Jogos do Sebrae - 2013
C# and Unity
Team: me, Ilson Buss, Keli Cruz, Mariana Lech
Made for I Concurso de Jogos do Sebrae - 2013
Perfect Mov. - Ressurection
March 2013
A 2D platformer
Actionscript (FlashPunk)
Made in 14 hours for GGJCWB Play Party 2013
Made in 14 hours for GGJCWB Play Party 2013
Last Beat
January 2013
A 3D platformer.
C# and Unity
Made in 48 hours for Global Game Jam 2013
Made in 48 hours for Global Game Jam 2013
June
January 2013
A top-down dungeon crawler(?)
Actionscript 3 (FlashPunk)
Made in 48 hours for Global Game Jam 2013
Made in 48 hours for Global Game Jam 2013
Astofo
January 2013
An endless runner. (Made some of the coding and art)
C# and Unity
Made in 48 hours for Global Game Jam 2013
Made in 48 hours for Global Game Jam 2013
Transfiguration: The Last Operation
December 2012
A top-down shooter.
Actionscript 3 (FlashPunk)
Made in 48 hours for Hack-a-Jam 2012
Made in 48 hours for Hack-a-Jam 2012
Star's Requiem
August 2012
A platform and shm'up
Actionscript 3 (FlashPunk)
Made in 48 hours for Ludum Dare 24
Made in 48 hours for Ludum Dare 24
Little Sky
April 2012
A platform game.
C# and Unity
Made in 48 hours for Ludum Dare 23
Made in 48 hours for Ludum Dare 23
Cel Azul: Eternamente
January 2012
A first person platfform game.
Unityscript and Unity.
Made in 48 hours for Global Game Jam 2012
Made in 48 hours for Global Game Jam 2012
2D Physics Engine
September 2010
A 2D physics engine.
C++ and DirectX9.
New Life Engine 2
June 2009
A simple game engine.
C++ and DirectX9.
Dango Game
August 2008
A platform game.
Actionscript 3 (Flex).
New Life Engine
July 2008
A simple game engine.
C# and XNA.
LampMan
May 2008
A platform game in very early development.
C# and XNA.
PaCM4N
September 2004
A pacman style game.
C++, Win32 and OpenGL.
PraçaRPG
October 2003
An attempt to create a rpg game.
C and Win32.
Other
A JS MIDI Plugin for Reaper.

























